I wrapped this baby up with 2 days left on my 30 day Zbrush free trial. Polypainted and rendered in Zbrush. I’m not decided yet on whether or not to get a 3D print of it.
Art
Star Wars Uncut – My Clips
Art, DefaultWatch the trailer first to understand what this is:
Star Wars: Uncut Trailer from Casey Pugh on Vimeo.
Then watch the original of the clip I remade:
http://www.starwarsuncut.com/#/scene/428
And here is my version:
Star Wars Uncut – Scene 428 from Lucas Hardi on Vimeo.
This was so much fun to make. I did it in a few lunch hours, I didn’t stop to change something if it was crappy looking, and I worked as furiously fast as I could. It was probably 3-4 hours start to finish. I know it looks like crap, but that’s kind of the idea with Star Wars: Uncut – having fun and rediscovering your love of Star Wars.
Nick LaMartina here at Mythic did the audio, which I think makes the whole thing work.
UPDATE:
A second clip. This one was not as much fun as the first to make (and not as successful), but still good practice for embracing the spirit of prototypes. I’m hoping this “quick and dirty” spirit will spill over into my game dev. We often learn a lot more about what works and what doesn’t by doing. Once again, Nick went above and beyond with the audio.
Star Wars Uncut – Scene 206 from Lucas Hardi on Vimeo.
Another Orc Bust, WIP
Art, DefaultMy first sculpt in about 3 years, the same subject as my last sculpt, but this time Paul Bonner style (still WIP):
And an update:
Warhammer Online Concept Art
Art, DefaultI found some more pieces that I thought would go well on the site here. These were done between 2005 and 2007.
Max Payne
Art, DefaultI’m not a fan of the new look that was recently revealed. Without going back and looking at any of the old games, I did this sketch (less than an hour).