I gave this talk at BAF Game 2012 and I thought it was worth recording before it left my head. It’s about art direction in video games, or at least how I think about art direction in video games. Since it’s a fairly big subject, this is just my take on it.
In 3 parts on YouTube:
I was there!! :) I thought it was very interesting and insightful!
I wanted to re-listen to your talk on the BAF website but they didn’t put the full thing on. Now I can :)
This was really helpful; thanks! I’m gonna pass this around to some friends.