Konvo Games is the company I solo founded when I started working independently in 2023. It began as a formality for contracts when working with a game studio client, and became a wrapper for all of my independent efforts.
One of those projects is a game prototype for a Murder Mystery Sim:
It utilizes a unique action-dialogue system and is driven by a deterministic conversational AI – you can say what you want, when you want, and the characters you’re talking to will understand you and respond believably. Built in Unreal Engine 5, it utilizes performance captured custom Metahumans.
My second independent project is We Go – a Minigame Runner built in the Unreal Engine for Fortnite (UEFN). I am writing more code than I ever have in my life (in Verse), and the chance to develop custom multiplayer experiences with all the tools of Unreal and the toys of Fortnite has been fantastic. More info on this soon. . .