Lucas Hardi Portfolio
main website at lucas.hardi.org

Hazardous Environment Suit - Female Bust
City Arch

Hazardous Environment Suit - Flat Renders
City Arch

Hazardous Environment Suit - Head Model
City Arch

Sci Fi City Arch, 2010
City Arch

War General for an art competition, 2008


My Last Man Standing 3, Round 1 Entry, 2007


Orc Bust, circa 2009
Orc Bust
Orc Bust

Starfunk - a would be Sci-fi game of mine. The logo is just for fun.


Logo design for a fictional game studio


Warhammer Online Logo - a collaboration between myself, Michael Phillippi and the Mythic marketing team


A couple more Skaven


A Skaven Grey Seer and some variant heads for other Skaven.


Warhammer dragons are built like fighter jets, not tanks
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Some close up details


A Dwarf Underground Shrine to their Ancestor God, Grungni


Chaos Tower from Warhammer Online


Close up of a Rat Ogre from Warhammer Online


An old High Poly model from Imperator. This character looks a little strange because he was meant to be loaded out with massive weapons on each arm, his shoulders, and back. The players would socket different weapon loadouts on as they wished. Sadly the game was shelved before we got to that bit :)


Roland from Stephen King's Dark Tower books. I did this model in 2005, it was my first experience with Zbrush before baking the low poly version shown here.

Edgeloops were cut into the lowpoly model in order to have visible creasing in the facial expressions.

All shots of this character are screengrabs of the Max viewport using a realtime shader


The shots would look a lot better if the shader included self-shadowing.

Head texture flats.


Some old texture flats from 2003, done for Dark Age of Camelot.



main website at lucas.hardi.org